After a few stumbles in their latest outings, Telltale’s Marvel’s Guardians of the Galaxy Episode 1: Tangled up in Blue (“GOTG” from here on out) harks back to their last truly excellent offering of Tales From the Borderlands, with the familiar action-comedy setting of the latter to tell… a tale.
These things are episodic, so any review at this point may not be necessarily useful. For what it’s worth though – it’s pretty good. If you’re a fan of Telltale experiences or Guardians of the Galaxy, then you’ll probably enjoy this, as I certainly did.
However, there’s enough here to get me pedantically analysing the thing, and that’s always fun!
Last year my wife and I watched a movie called Begin Again (2013). It has a loose romantic-comedy-drama framework but was produced by Judd Apatow, so all the characters say “fuck” and the leads don’t get together in the end. The movie is fine, but would otherwise be forgettable if not for it’s own internal contradictions with the themes it’s trying to convey. It stars an actual pop musician in a surprisingly subversive, self-parodying role that borders on performance art, and for this reason I find this movie really fascinating.
While my esteemed colleague Adam is playing with his new VR-gadget and no doubt preparing some more riveting articles about his experiences in The VR Zone; I’m going to recount the story of a forgotten movie and critically analyse it for no-one’s enjoyment but my own.
Begin Again stars Keira Knightley as a Real Musician™ called Gretta, who at the start of the movie is on a stage in a noisy music bar playing an acoustic guitar and doing that whispering-her-lyrics thing, in that style that’s really popular on corporate indie radio and Youtube. This movie exists in an alternate reality though, and no one is paying attention to the beautiful musician playing popular music at a bar for watching live music, except for Mark Ruffalo; here playing a down-and-out music producer called Dan, who is captivated by Gretta’s Real Music™ performance.
A few days ago RPS reported that Firewatch is getting a movie adaption. It looks like the rights to this movie adaption and other “future projects” have been bought by a production company, for what that’s worth.
I’ve already written about how I liked Firewarch (and hated the introduction), and I’m pleased that the game has been as popular as it has that media production companies have caught the whiff of a potentially money-making property. It’s always good to see something different receive acclaim and find an audience, so good-going developers Campo Santo!
However, let’s pretend for a moment that this isn’t just film-studio speculative purchasing of a potentially popular brand-name (are there plans for a Firewatch franchise?) and have some fun doing some speculation of our own!
How could a Firewatch movie be handled if it were actually going to be made?
Considering the ubiquity of Star Wars criticism on the internet today, I didn’t have any plans to write about it as one of the first features on this blog. Though I’m not one for nostalgia, Star Wars is something I like, and certainly holds an important place for me from my childhood. I still really like the first two films, KOTOR, and I’ll probably go to the cinema to see the new movie a few days after it’s released. However, I used to love it all.
When I saw Attack of the Clones, I was 15. Even back then, filled with a misguided and completely ignorant sense of defining-myself-through-fandom-of-thing; something really bothered me. It was probably the first time I became cognizant of dumbness in the things I’d been enjoying.
I actually went and saw Attack of the Clones three or four times at the cinema when it was released, despite not enjoying it the first time. I was desperately hoping it would get better if I watched it again…
Read on to find out if it did!